i think you're right. i was still thinking about this from a game design perspective, and noticed a competing priority when using that perspective. if limiting impact on existing communities is the priority, then i think "unskippable tutorial/onboarding is unfun" is irrelevant
yeah, I'm also thinking that the unpleasant cost of respawning might make ppl a bit more careful to not burn their existing accounts by flying too close to the ToS?
More notes on nearby ideas
Reply · May 31, 2023I'm not a gamer so maybe I misunderstand... but they're probably an annoying hurdle to the player, but this is abt limiting the player's impact on…Reply · Apr 13, 2023@GreyMindMatters yeah if it's successful over time obvs it draws in all the same use cases as here, but it's cool to be involved in thinking through…Reply · Jan 22, 2023@LastNPCAlex yeah, make it too legible-> ppl start thinking of it as a game with rules that can be exploited, puts too much pressure on the…Reply · Feb 3, 2023@space_colonist @xlr8harder agree this is poorly done and gonna take down stuff I like! wondering if there are other ways of limiting free access tier…