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maybe it's also the lesson from a year full of roleplaying of all kinds- in tonight's finale i killed the main npc and another player's character who'd gone bad and the player clearly wanted a dramatic end, but me being a hero or winning the dice rolls was kinda incidental vs…

ig all this to say that i've been letting go of my compulsion to play the role of Rescuer when it doesn't feel likely to come to a satisfying ending
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i do kinda wonder what's next... what motivates people who don't feel obligated into action?