an issue i see: unskippable tutorials are often seen as bad game design, and I think rightly. NPE thus needs to be skippable. which opposes the goal of adding friction
I'm not a gamer so maybe I misunderstand... but they're probably an annoying hurdle to the player, but this is abt limiting the player's impact on existing communities
More notes on nearby ideas
Reply · May 31, 2023yeah, I'm also thinking that the unpleasant cost of respawning might make ppl a bit more careful to not burn their existing accounts by flying too…Reply · Jan 22, 2023@LastNPCAlex yeah, make it too legible-> ppl start thinking of it as a game with rules that can be exploited, puts too much pressure on the…Reply · Apr 13, 2023@GreyMindMatters yeah if it's successful over time obvs it draws in all the same use cases as here, but it's cool to be involved in thinking through…Reply · Mar 11, 2023@sailaunderscore haha but like, I also like to skip some of the "define the relationship" -> it becomes a game or obligation and loses some of the joy